I had the pleasure of meeting and riding with Chase way back in 2001 while he was on the Props road trip that they talk about in here. It was pretty damn obvious back then that once he grew into his bike he was going to be one of the best riders to ever touch a BMX. Make your way over to the X Games site after you get done watching this for some good words on Chase and Austin’s BMX history by Brian Tunney.
I always get a kick out of seeing old trail footage from spots that still continue to exist while progressing tremendously. Note the butcher jump at Posh! This video is from 1997 produced by Props.
What better way to get into the “Throwback Thursday” game than with Kris Bennett’s interview from Props Issue 14. To this day this interview still pops into my head from time to time. Probably because I watched it 100+ times growing up. Kris was pretty much the boss of all bosses back then, and I don’t think there was a single person who didn’t admire his riding. Hell, I still get excited when pictures of him riding pop up! Sorry to anybody trying to watch this on an iOS device, the player is flash based.
“Who needs to dig when you can have this with you at all times!” That’s what my roommate posted on my Facebook wall yesterday. Even though I have both an iPhone and an iPad I’m really not a fan of playing games on them. Call me old fashioned, a traditionalist, or whatever you want, but I like using a controller when I play games. Using the device’s accelerometer for control just always seems off to me, and virtual control pads and joysticks are even worse. That said, I’ve downloaded less than a handfull of games, and the ones that I have rarely get played. Usually I’ll give them a go if I’m on a flight only to quickly turn them off and opt for music instead. Pumped BMX sparks my interest though. It looks fun, simple, and seems like a game that would lend itself well to being played on an iOS device. While I won’t be trading in my shovel for a game, I will definitely check it out. Props has an interview with Pumped BMX’s creator Adam Hunt that gives you some insight into why he made it and what all went into taking his game from an idea to reality. Check it!